Flojo

FloJo is a first person VR game. I worked on it alongside Thom Glunt, who was its designer and director, and a couple of small teams that joined near the end of the project to help out with optimisation.

I was principal environment artist, coming in about 1 year into development, completing cleanup, optimisation and overall uplifting of existing levels, and building about half the levels in the game overall as they were still in the blockout stages.

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